It is very user friendly and takes loose inspiration from Nintendo's Mario Maker. You can create a rather nice level these days, and many people have. Mostly what is missing - entity wise - are 'meta' controls such as sprites that influence auto scrolling and things related to platforms that ride on tracks. There aren't many left that need to be added. That represents almost every item/enemy/terrain/etc in the game. The roadmap marks it as being alpha quality, mostly because several big features are missing from the editor.Īt the time of writing, 425 entities and 42 backgrounds exist in Smaghetti. Smaghetti at this point is pretty far along. This is a web based level editor for the game Super Mario Advance 4: Super Mario Bros 3 for the Game Boy Advance. The Smaghetti website will remain up for one more year, and taken down on February 17, 2024. I will be available with any questions about its codebase. If you want to pick up Smaghetti, feel free to fork this repo. There I have just don't work for that, as much as I have tried. The remaining things that Smaghetti needs are really big and hard, and the tiny pockets of free time here and I would love to, but I just don't have the time anymore.
Smaghetti is no longer worked on by me (Matt Greer).